One thought on “Project Terminal – Game Logo

  1. Hello Miss Lahti, my turn to comment!

    You have been giving the task of logo design I see and this is true a very challenging part because it gets overlooked when so much else is going to be needed that you don’t focus on the small big things like logos. Because, let’s face it, the logo is a key part in selling a game. It is the first thing the player sees when experiencing a game for the first time.

    You describe the process of your logo in a good way. From what inspired you to the difficulties you faced. I can see the progress of different styles that you went through and I must say that all three was very good. The last one was spot on to the theme that you are going with on your game.

    The tips that you are giving is very good and satisfying when you’re designing and working on something like this. It’s good to work on top of your background if it’s meant to sort of blend together style wise.

    One thing that you can do, and maybe have thought of (if you have the time), is to give the airplane in the A, an animation. Making it fly through the A and stop sometime in the A as it is now. This will give it much more life and make it more interesting. Maybe play it when pressing a button or something.

    Other than that I can’t say. You write well and I understand what, why and how you have done your work, so good job!

    Good Work, Good Feel, Good Luck!

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